Showing posts with label health. Show all posts
Showing posts with label health. Show all posts

Tuesday, June 10, 2008

The Hidden Magician - A Resonant Installation for Children with Cerebral Palsy

Early in 2008, the Canada Research Chair in Cognitive Geomatics, in partnership with Bloorview Kids Rehab (BKR), the Institut de réadaptation en déficience physique du Québec (IRDPQ) and Studio BourbeauVoiceDynamics, began to work on the creation of a "resonant installation" addressing the needs of children with cerebral palsy and other motor deficits. Under the title "The Hidden Magician", this broad collaborative effort seeks to develop a participative, immersive installation in which children with cerebral and motor deficits can establish a different relationship with their immediate environment and feel more empowered and recognized for who they are.

Like our other installation initiatives, the approach adopted is to develop an installation design through a broad consultative process that includes researchers, artists, engineers, hospital administration staff, clinicians, students, parents, and the children themselves. Installations must address the needs of the children in ways that are conducive to enhancing their physical and emotional states of being, and yet also generate powerful experiences that are aesthetically interesting and are challenging, even transforming. We use new media technologies including surround projections, gesture recognition interfaces, spatialized sound and tactile environments, combined with engineering skills to develop specialized interfaces that provide enhanced environmental responsiveness for these children.

The project embraces a variety of research areas, from issues about design methodologies, questions concerning the impacts of immersive and participative experiences on children struggling with issues of growth and identity, and efforts to develop measurement and evaluation tools that can better characterize the effectiveness of these installations.

The design concept is still in its early stages. The overall concept has been presented to a broad cross-section of individuals - researchers, artists, clinicians and administrators where it has elicited a great deal of interest and support - both at Bloorview Kids Rehab in Toronto and the IRDPQ in Quebec City. The work is now moving forward into a second stage, focussed on the development of a series of workshops with this diverse clientèle that will feed the design process. Workshops involve a combination of physical activities that aim to allow participants to "think with their bodies" rather than "staying in their heads", and brainstorming and sharing exercises that explore design values and principles. We use dancers, clowns and other specialists in movement to facilitate these exercises.

It is expected that the installation, when completed, will be able to "go on tour" to other interested locations (hospitals, clinics, schools, etc.), and that it will serve as much to sensitize a broader public to the unique qualities of these children as it will enable both the children themselves and their caregivers to rethink their perceptions of who they are.

Monday, December 10, 2007

Breaking News – Canada funds an Unusual Laboratory for Rehabilitation

The Laboratory for the Exploration of Media Immersion for Rehabilitation (EMIR Laboratory), the first laboratory of its kind in the world, aims to develop and evaluate immersive experiences based on enhanced body awareness, with a view to supporting applications in rehab in particular. The laboratory will complement existing laboratories at Laval University that offer immersive experiences (the Laboratoire de muséologie et d’ingénierie culturelle or LAMIC, the Laboratoire des nouvelles technologies de l’image, du son et de la scène or LANTISS, and the Laboratoire de réalité géospatiale augmenté en réseau et déplacements or REGARD and the virtual reality cave at the Centre interdisciplinaire de recherche en réadaptation et intégration sociale or CIRRIS), but the EMIR Laboratory is destined to be integrated within a clinical hospital environment (the Institut de réadaptation en déficience physique de Québec or IRDPQ) during its third year of development.

The EMIR laboratory will consist of a variety of equipment, of a total value of about 300000$, including specialized devices to record and deliver high quality and spatialized sound, a 360 degree visual surround (including an interactive floor and video cameras), tactile interfaces for capturing touch and gesture, a brain-computer interface so that the environment can be controlled to some extent by thought patterns (of special interest for quadraplegics), and the ability to track movements outside the lab and to represent these within the laboratory environment. The immersive experiences that will be designed include, therefore, a multisensory combination of artistic, pedagogique and scientific elements structured in space, which will serve to support the development of experiences that challenge and transform the embodied identity of participants undergoing rehabilitation.

Partners in the project include the IRDPQ, LANTISS, LAMIC and CIRRIS, and MercanStream Technologies Inc.